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CONFLICT OF NATIONS Brings Real-Time Strategic Modern Combat to iOS and Android Today

Take command of a World War III battlefield on PC or mobile in persistent multiplayer matches lasting for days and weeks of real-time

Hamburg, Germany – 15 September 2020. Strategy game development studio Dorado Games and their publisher Bytro Labs are proud to launch Conflict of Nations: WW3 for iOS and Android mobile devices.

Conflict of Nations: WW3 is a free-to-play Long Term Strategy (LTS) game where modern global warfare is waged in real-time between up to 100 players in campaigns spanning days and weeks. Already a hit game on the PC enjoyed by over 1.8 million players, Conflict of Nations can now be played natively on iOS and Android, allowing PC and mobile strategy fans to battle it out in massively-multiplayer warfare scenarios spanning the modern globe.

In Conflict of Nations, players take command of a real-world nation in a struggle for global domination. Units traverse the world map in real-time, often taking hours to fulfill their assigned missions and objectives, allowing players to frequently re-visit their running campaigns, taking daily tactical decisions while sending their troops into battle. Each nation must be carefully managed and developed: researching new units, building infrastructure, managing the economy, and engaging in diplomacy with other players are essential tools for winning World War III.

“We’re thrilled to welcome mobile players to Conflict of Nations,” says Simon Dotschuweit, Dorado Games Studio Head “Whether you’re a veteran of countless campaigns or this is your first day on the battlefield, Conflict of Nations is now more accessible than ever before. Use the same account across PC or mobile and you’ll never be far from the battlefield.”

Play Conflict of Nations: WW3 on iOS and Android, join the fight via HTML5 web browser at conflictnations.com, or download and play on Steam.

See the Conflict of Nations mobile launch trailer here, and follow Conflict of Nations on Twitter and Facebook.

Press Contact
bizdev@bytro.com

About Bytro
Bytro Labs GmbH is an owner-managed company that develops and publishes technically sophisticated, browser-based, and mobile online games including Call of War 1942, Conflict of Nations: World War III (jointly developed with sister company, Dorado Games), Supremacy 1914, and Supremacy 1. Bytro’s games have been played by over 10 million registered users and are available in 15 different languages. Bytro, part of the Sweden-based global group of gaming studios, Stillfront since 2013, was founded in 2009 by Felix Faber, Tobias Kringe, and Christopher Lörken and is based in Hamburg, Germany.
About Dorado
Dorado Games is a video game development studio dedicated to creating digital online games with a focus on deep strategy, appealing to players from all over the world. Founded in Malta in 2011 by a team of game industry veterans whose resumes include Battlestar Online, Eve Online, Codename Panzers, and Civilization, the studio is composed of 20+ developers from seven different nations. Released games include Gladiators Online and Conflict of Nations with nearly 2 million registered users. Like their sister company Bytro Labs with whom the latest game was closely developed, Dorado Games is a member of Swedish Stillfront Group AB. 

The best bet: cross-platform games

How cross-platform games enable players to become more loyal and allow businesses to thrive.

The conversation around cross-platform gaming is loud, today more than ever. Some players prefer one console to another, some like PC s better, and others love their mobile devices. There has been this rivalry between platforms for years now.

This past year in particular we’ve been watching how, slowly but surely, things are starting to change and although there is still some resistance from some elements in the industry, the evidence is right there . We are watching every day how cross-platform games enable players to become more loyal to games and they are allowing businesses to grow in ways we’ve never seen before. 

From the player’s perspective, having the opportunity to play with friends no matter the device they own, just makes things easier and takes the experience of playing to a whole new level. This accessibility is key in allowing the gaming community to connect with one another and encourages players to become loyal to their favorite games.

So, why aren’t all games cross-platform if its advantages are so obvious? 

For starters, the gaming console market is still worth more than PC games by a few billion dollars. As a matter of fact, with PlayStation releasing PS5 and Nintendo, allegedly, working on an upgraded Switch to release next year, the PC game market is expected to drop (to see the stats click here ).

Not to mention the technical challenge that it represents to build one of these games: for it to run smoothly on different platforms, different technologies are needed. And when it comes to how the game runs, consoles deliver amazing game performance and visuals and are generally cheaper than gaming PCs

Creating a game with this flexibility does not guarantee success , it’s a lot of work, and naturally, very expensive. As a game creator, you really need to consider if it makes sense for your audience and your game’s business model. And if you do your research and it makes sense for your business goals, it is totally worth it.

Removing the restrictions so players can easily connect, allows a network effect  to happen. One person likes a game, he or she invites a friend, the friend invites more friends and so it goes. The kind of organic growth that cross-platform games allow is massive, and it doesn’t compare with platform exclusive games. 

When given the option, a player can switch freely between platforms according to his preference and resources, which leads to an increased time spent in-game and, naturally, an increase in the CLV (Customer Lifetime Value). According to an Epic games article, published by Gamesindustry.biz, users who cross-played Fortnite generated 365% higher revenue than non-cross-players ( See the full article here ). 

Fortnite, Minecraft, Rocket League, Call of Duty, are great examples of this. All these games are universally beloved because they allow people to connect with each other and to play no matter the device they have access to. Not to mention the economic success this represents! We have seen it all these years with our games Call of War and Supremacy 1914 . The level of success on these wouldn’t be possible without them being cross-platform. 

Cross-platform games are shaping the future of the gaming industry and to ignore it, as a business, would be like tying the rope around your neck. 

The best move to do right now, for a game, is to think about ways to be more approachable for the players and how to make it easier for them to connect with each other and to the game itself. Being cross-platform is one way to start.

If you are interested in continuing the conversation or in publishing our games, feel free to contact us at bizdev@bytro.com .

By Cecilia Luna

Bytro releases new version of Supremacy 1914

Online games developer Bytro, best known for its grand strategy hit Call of War, has released the new version of their classic title Supremacy 1914. Today’s release marks the first of three milestones for the new version Supremacy 1914 – The Great War in 2019. This first update features a completely reworked community area, a beautiful new map look and an exciting new 3D rendering technology!

In the next step Bytro is further embracing its cross-platform strategy, which has already shown outstanding success for Call of War. Supremacy 1914 – The Great War is releasing for Android phones later this year and is followed in early 2019 by iOS devices and leading PC gaming platform Steam. The third and final stage will be reached in mid-2019 with a major content and feature update. It will finalize Supremacy 1914 – The Great War and make the brand ready for the future ensuring its continued success as a leading grand strategy WWI game.

The new Supremacy 1914 logo

In Supremacy 1914 – The Great War, you become head of a mighty nation in precarious Europe after the turn of the century. You face the challenge to become the undisputed sovereign leader of the whole continent using smart diplomacy or simply the brute force of your glorious armies. Strategists can play private rounds with friends or against competitors from all around the world, completely free of charge. Already more than 4.5 million players have registered for this strategy game by Bytro. Supremacy 1914 won the Audience-Award in the Browser Game of the Year-election.

The new version of Supremacy 1914 – The Great War can be played via following links in PC browser or be found for pre-registration in the Google Play store:

https://www.supremacy1914.com/index.php?id=177&r=977

https://play.google.com/store/apps/details?id=com.bytro.supremacy1914

About Bytro
Bytro Labs GmbH is an owner-managed company, which develops and publishes technically sophisticated, browser-based and mobile online games. By now, the games have over 9 million registered users and are available in fifteen different languages. Bytro Labs was founded in 2009 by Felix Faber, Tobias Kringe and Christopher Lörken. They were decorated as ‘Founders of the Month’ in June 2010 by the state of Baden-Württemberg and with the ‘Technology Fast 50 Rising Stars’ award by Deloitte in the fall of 2012.

Press contact:
Phone: +49 (0) 40 36 90 54 02
Email: press@bytro.com